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Hi Hal, what's for Dinner?  Has Mary had her baby?

 

Home computer systems are progressively integrating all electronic entertainment, communications and household management functions. Within the next decade this will begin to encompass household energy management, including lighting, heating, cooling and some appliances. In some households this may extend to water consumption, grey water management and possibly to local electricity generation. 

As well as managing entertainment (TV, radio, telephony, wake up alarms and so on), it is expected that integrated home computing environments will mediate interactions with the Internet and its on-line commerce and information repositories to maintain household accounts as well optimising water and energy efficiency. In addition to keeping the social calendars of the householders, it is expected to agree a weekly food menu and order food, groceries and other household needs accordingly.  The new markets thus opened up will include new production methods and specialist equipment for rapidly changing film and TV studios and the new electronic media outlets.

As electronic systems have become faster and able to store ever more data, software has developed to exploit these new capabilities and speed.  In order to deliver IP based video computer CPUs need to be thousands of times faster than those available just a few years ago. Storage for movies is now measured in terabytes (million, million bytes). This vast increase in capability is only beginning to be utilised by new software. Whereas in the early days computers followed a strict linear instruction set, to day this is replaced by the interaction of functional objects, such that the programmer is often unaware of the actual events that will occur in every circumstance. Many programs 'learn on the job' and change their parameters accordingly.  For example the object interactions in many computer games are entirely circumstantial; different for every player and every time they are played. Thus computers are becoming more and more 'human like' in their interactions with the players.

Text to speech facilities have been available on a standard PC for over ten years and recent versions of operating systems software have included progressively improving speech to text (dictation) software built in. This software is taught by the user to recognise their speech patterns grammar and vocabulary. It is expected that within the next decade many people will simply talk to their home computer or entertainment system as if it is another person (like HAL in 2001: A Space Odyssey).  Several GPS navigation devices already incorporate voice recognition to receive destination instructions.  New markets will include new domestic appliances, sport and recreation options and possibly aids for an aging population.

Social networking and online commerce are already ubiquitous.  Social networking and many forms of online commerce and are supported by large, commercially owned, data storage and processing farms connected to the Internet.  These ever expanding server farm environments allow users from all connected locations worldwide to use the Internet to connect to services that meet a wide variety of needs from sharing the trivia of one's life with friends or strangers, to composing a letter or keeping the household accounts.  This vast range of options and possibilities is continually expanding as new products are imagined and offered to a novelty hungry public.  At the present time they are largely, and very profitably, funded by businesses wishing to advertise their products or services.

 

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Travel

Hong Kong and Shenzhen China

 

 

 

 

 

Following our Japan trip in May 2017 we all returned to Hong Kong, after which Craig and Sonia headed home and Wendy and I headed to Shenzhen in China. 

I have mentioned both these locations as a result of previous travels.  They form what is effectively a single conurbation divided by the Hong Kong/Mainland border and this line also divides the population economically and in terms of population density.

These days there is a great deal of two way traffic between the two.  It's very easy if one has the appropriate passes; and just a little less so for foreign tourists like us.  Australians don't need a visa to Hong Kong but do need one to go into China unless flying through and stopping at certain locations for less than 72 hours.  Getting a visa requires a visit to the Chinese consulate at home or sitting around in a reception room on the Hong Kong side of the border, for about an hour in a ticket-queue, waiting for a (less expensive) temporary visa to be issued.

With documents in hand it's no more difficult than walking from one metro platform to the next, a five minute walk, interrupted in this case by queues at the immigration desks.  Both metros are world class and very similar, with the metro on the Chinese side a little more modern. It's also considerably less expensive. From here you can also take a very fast train to Guangzhou (see our recent visit there on this website) and from there to other major cities in China. 

Read more: Hong Kong and Shenzhen China

Fiction, Recollections & News

Dune: Part Two

Back in 2021 I went to see the first installment of ‘DUNE’ and was slightly 'put out' to discover that it ended half way through the (first) book.

It was the second big-screen attempt to make a movie of the book, if you don’t count the first ‘Star Wars’, that borrows shamelessly from Frank Herbert’s Si-Fi classic, and I thought it a lot better.

Now the long-awaited second part has been released.

 

Directed by Denis Villeneuve
Screenplay by Denis Villeneuve, Jon Spaihts
Based on Dune by Frank Herbert
Starring Timothée Chalamet, Zendaya, Rebecca Ferguson, Josh Brolin, Austin Butler' Florence Pugh, Dave Bautista
Christopher Walken, Léa Seydoux, Souheila Yacoub, Stellan Skarsgård, Charlotte Rampling, Javier Bardem
Cinematography Greig Fraser, Edited by Joe Walker
Music by Hans Zimmer
Running time 165 minutes

 

 

Read more: Dune: Part Two

Opinions and Philosophy

The demise of books and newspapers

 

 

Most commentators expect that traditional print media will be replaced in the very near future by electronic devices similar to the Kindle, pads and phones.  Some believe, as a consequence, that the very utility of traditional books and media will change irrevocably as our ability to appreciate them changes.  At least one of them is profoundly unsettled by this prospect; that he argues is already under way. 

Read more: The demise of books and newspapers

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